Bone-idle Interview : SSX Producer Sean Smillie Part 2
This is part 2 of the interview conducted last week with Sean Smillie producer on the upcoming SSX Game. Part 1 can be found here BI : Since you have these real world location
Continue readingThis is part 2 of the interview conducted last week with Sean Smillie producer on the upcoming SSX Game. Part 1 can be found here BI : Since you have these real world location
Continue readingPart 1 of the Interview with producer Sean Smillie who looks after the character and story design for SSX. SSX is published by EA and set for launch in January 2012 on Xbox360 and
Continue readingRetro Gamers may remember Choplifter, a side scrolling helicopter rescue game that made appearances on many different platforms including the Atari, Apple 2, Master System etc. In the run up to the brand new next
Continue readingOn his recent producers tour Phil Frazier took some time to talk to Bone-idle about the new Madden 12 title. Bone-Idle: Hi thanks for meeting with us today, have you been on the same circuit
Continue readingBone-Idle: Is the end game to get to a stage were the player can design individual routes? PF: We want to get there, for me we want to create the right kind of experience and
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